Thursday, May 1, 2008

Keeping the user in control

“We wanted to see how much of the movement was down to the user’s brain signals and how much was due to the intelligence of the chair. It turned out that the wheelchair intervened between 10 and 40 percent of the time depending on the user and the environment.
“In one demonstration in which someone was manoeuvring the chair for six hours, the computer intelligence kicked in more frequently later on as the person became increasingly tired and made more mistakes,” Millán says.
Importantly, the chair can recognise from the user’s brain signals if it has made a mistake, and, through tactile devices similar to the vibrators used in mobile phones, it can send feedback to users about the direction they are going that enhances their sense of awareness beyond the visual.
Millán notes that the same technology could be applied to artificial limbs to allow quadriplegics to pick up objects or unlock a door. By using the BCI to interact with computer systems, meanwhile, they could control the lighting in their homes, surf the internet, or change the channels on the TV. Those simpler brain-computer interactions, which have the potential to become the basis for commercial systems sooner, will be the focus of a follow-up EU project called TOBI that is due to begin in September and which will also be led by Millán.
“For a wheelchair, such as the one developed in MAIA, to reach the market would take extensive trials to prove that the technology is robust enough. We can’t have it breaking down when someone is in the middle of the street,” Millán notes.
Carrying out such validation trials remains a goal of the project partners who are actively seeking further funding and investment to continue their work.

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